#pragma once
#include "CallBack.h"
#include "Wnd.h"
namespace mini
{
	namespace ui
	{
		struct CWndCallBack : public CCallBack
		{
			CWndCallBack()
			{

			}
			CWndCallBack(void* pParameters)
				: CCallBack(pParameters)
			{
			}
			virtual ~CWndCallBack()
			{
				mpWnd = nullptr;
			}
			virtual void onRun(void* pParameters);
			CWnd* mpWnd = nullptr;
		};
	}
}
